Computer wiz Jonny and his friends battle criminals using the resources of the Quest Foundation. Their chief weapon is the permanent, variable, sometimes unpredictable computer-generated VR domain, Questworld, which is entered using VR headsets. Inside Questworld, they must solve puzzles, locate hidden objects, battle and escape very-real danger if they are to succeed.
Last Episode02x26 More Than Zero Aired: Apr. 16, 1997
For their final adventure, Dr. Benton Quest, Jonathan Quest, Hadji Singh, and Roger Bannon travel to Venice to investigate a haunted house.
- Jonathan 'Jonny' Quest
- Hadji Quest-Singh
- Jessica Margret Leya 'Jessie…
- Roger T. 'Race' Bannon
- Dr. Benton C. Quest
Series Fun Facts
- The development of the show began in late 1992. By the end of 1995, not one single episode had gone beyond preproduction stage and $11 million had been spent by the first-season crew, led by
[show]The development of the show began in late 1992. By the end of 1995, not one single episode had gone beyond preproduction stage and $11 million had been spent by the first-season crew, led by Peter Lawrence and Takashi Masunaga, so they were fired in December 1995. Originally, there were supposed to be sixty-five episodes for the show. But thirteen episodes were cut to recover some of the losses made by the original crew. Glenn Leopold worked for a short time as a writer in the first season. During that time, he didn't agree with the ideas of the crew for the show. So when John Eng and Cosmo Anzilotti took over, Leopold came back on as the story editor. Along with writer Lance Falk and producers Davis Doi and Larry Houston, Leopold brought back the feel of the original '60s series by bringing back Dr. Zin, Jade, and other characters. Despite the fact that they "had" to use Questworld as a continuation, they tried to stay faithful to the original. Many scripts produced during the first season were found by them to be unairable so Michael Ryan, the only first-season writer aside from Leopold to work with the second-season one, had to come in and do "story polish" in order to make them airable.
- When second-season producer Larry Houston was asked why the second season's episodes looked so different from the first's, he replied, "The original production staff, after three years of…
[show]When second-season producer Larry Houston was asked why the second season's episodes looked so different from the first's, he replied, "The original production staff, after three years of producing unairable and unfinished material, were let go and four new producers were brought in to meet the upcoming deadline: John Eng, Cosmo Anzilotti, Davis Doi, and myself, Larry Houston. John and Cosmo used the original models done by the previous staff, because of the lack of time. Davis and I, being old-time fans of the original '60s series, decided to redo the models to be in between the original models and the models John and Cosmo was doing, to fit our aesthetics as to what the series should look like. Cartoon Network was supposed to launch our version separately from John and Cosmo's, but when Warner Bros. bought Hanna-Barbera and Cartoon Network, decisions were made, or not made, and that is why you have the differences."
- Glenn Leopold created the villain Ezekiel Rage for this show.